Posts mit dem Label video games werden angezeigt. Alle Posts anzeigen
Posts mit dem Label video games werden angezeigt. Alle Posts anzeigen

19 Oktober 2011

GFWL: Tinker


If you're an achievement hunter like me, you're always on the look out for your quarry. This is how I found out about Tinker which has Live achievements, specifically of the Windows flavor. While I am not a fan of the Games for Windows Live client, the game is free. To give an idea about its lineage, the game apparently came out initially in 23 Sept 2008 as part of the Windows Vista Ultimate Extras pack and wasn't made available to GFWL until 15 Dec 2009 . You may recall that Vista was once the unfortunate barrier to another source of achievements, but I digress.

Tinker is a fun little puzzle game that is essentially a Sokoban game, and features 8 sets of 20 levels each for 160 levels total. So far, I've only run through the tutorial set and some of the first set, but if the difficulty increases quite a bit, I could see the game easily providing 10-ish hours of playtime.

Achievements
In general, achievements are broken down into three categories based on how they are awarded, and I will attempt to describe them below.

1. Normal types of completion
These are usually earned incidentally like performing an action a number of times below the bare minimum to beat the game and/or completing levels on easy-to-normal-ish difficulties. A player can expect to get most if not all of these from a single play through.

2. Elite types of completion
These are usually earned by completing levels on the harder or hardest difficulties and/or completing these objectives in much more difficult ways including no-death-runs or the restriction of easier methods or abilities. These tend to be both difficult and frustrating, the latter due to restarting because of the former.

3. Bizarre kinds of behavior
These are usually earned by performing actions you would not ordinarily perform during the game and are generally the more wacky achievements. A game's more memorable achievements tends to fall under this category.

4. Grindy/Collection
Ah, the bane of many a 100% completionist are the grindy and collection type achievements. Grindy achievements generally require an large investment of time in the form of simply clocking in a large amount of play time or earning a large amount of kills or wins. Collection type achievements require a player to collect every single map, flag, post, gold piece, body part, whatever. These are generally more frustrating than difficult, especially if the game in question doesn't have a built-in checklist.

In case you're wondering, Tinker only has achievements of only the first three categories.

One little peculiarity about Tinker is that it has 200 points spread out over 15 achievements. XBLA games typically have their 200 point allotment spread out over 12 achievements, but then again Tinker isn't technically an Arcade game.

Here are some closing statements about the game:

[10/9/2011 23:12:00] Me: It's not that bad.
[10/9/2011 23:12:08] Me: It's like a more complicated Sokoban type game.
[10/9/2011 23:16:43] Ozan D: which tinker game?
[10/9/2011 23:16:55] Me: That's the name of the game.
[10/9/2011 23:17:09] Peter C: It's sortof like Sokoban, but more complicated
[10/9/2011 23:17:25] Me: Heh.

18 Mai 2010

How do you say SNES?

That's for the Super Nintendo Entertainment System. So, how do you say SNES?

Growing up, I only heard one pronunciation and that was to enunciate each letter in the initialism, or something like "ess-en-e-ess." Recently, I heard someone say it as one word, with the opening sound like the "snuh" in sneeze, or "sness". I thought that was weird, but others in the "room" echoed similar usage, claiming that my pronunciation was weird. These are, like pronunciation is, probably the result of some local effect (on a side note, I hate saying that, because I'm not sure if I'm ever using that term correctly, or at least rigorously). I have also heard the SNES referred to as "Super Nintendo" or "Super NES," but those people use these as optional to their preferred pronunciation of the above.

Interestingly, the same Wikipedia article has a footnote regarding this.

18 Februar 2010

The state of the world.

2152 me: We should finish the Lost Platoon level some time.
2153 Kevin M: yea
me: Oooh!
2154 Kevin M: im so down for that
me: We should try MW2.
Spec Ops mode.
Kevin M: oh yea
dewey has that
is there 3player for that
2156 me: I don't think so...

2157 Kevin M: multilplayer is not as simple as goldeneye back in the day
its sad
something is wrong
with this world


2158 me: Haha.
That's very profound.

30 Juli 2009

Imitation is the sincerest form of plagiarism...

Jim Carrey supposedly said that to David Letterman regarding the movie Dumb and Dumberer. By chance, I noticed some other bizarre little bits of... "inspiration" while checking some game sites.

For those of you who don't know, I really like Team Fortress 2. It's a pretty awesome game. SK imedia (is it Imedia, imedia, or iMedia? I just can't tell...) also seems to agree with this sentiment.


Figure 1. World's best, huh? Creative, huh?

To be fair, I haven't actually played this game. It could very well be appreciably different from TF2. The trailer just looks (and even sounds) so... eerily similar (as aptly documented in the Kotaku article). Maybe it really is flattery. I also hope I'm wrong because I'd hate to be one of those guys that basically just re-Tweets something potentially inflammatory that turns out to be false. To that end, I hope to (when I have some more time) look into this issue more.

The funny thing is, I only found this because I was looking up a game called Sudden Death. If you go there and check out that trailer, you may be thinking "Man, that's some pretty awesome music." Yeah, I think so too. To be fair, I also have not played this game; I was actually kind of curious but that one little bit in the trailer left a really bad taste in my mouth. It's just unprofessional and probably illegal.